Category: Classroom Icebreaker

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The Energy Game (Hands of Power)

Active, Classroom Icebreaker, Medium Group, Party Games, Small Group, Stationary, Talking Games, Team building
The Energy Game is a drama class warm-up exercise. One player starts by making a sound and a motion, such as a raising fist and growling, or spreading out their arms and roaring. In turn, each player amplifies the energy of this action, as it gets louder and louder around the group. Play the Energy Game Everyone stands in a circle. The first player makes a sound and a motion. For example, they might put their hand up and say "Umm", or wrap their arms around themselves and shiver, or hide their head and whimper, or shake their finger and sigh. Everyone should be at ease doing whatever action and sound they feel like. This is an opportunity to be creative, but part of the beauty of the game is that…
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The Bests

Active, Classroom Icebreaker, Extra Large Group, Get-to-know-you, Large Group, Medium Group, Party Games
Perhaps you have seen those TV game shows where two team of friends or family members nominate people in their team to participate in a number of challenges. If you have ever thought it would be fun to try that out, The Bests is the game for you. What sort of skills will you be tested in? How about the longest stare? The quickest at looking up words in a dictionary? The fastest at walking backwards? Yes, this is a quirky game of unusual challenges. From the list of many challenge suggestions below there will be something for everyone, and even if you team loses, the pure silliness of it all will still keep things fun. This makes The Bests equally excellent for a laugh among friends, or to break…
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Bang / The Gun Name Game

Classroom Icebreaker, Get-to-know-you, Large Group, Medium Group, Stationary, Talking Games
To avoid getting shot, learn and remember names of the people in a group! Bang! or (The Gun Name Game) is a game of name-recall that works perfectly amongst strangers as an introductions game, but is also a game of reactions that can be played in groups of people that already know each other. Younger boys especially will love it, because any time spent pointing fingers as weapons and shouting “Bang!" is time well spent — and perhaps we don’t even have to be all that young! Bang! needs a big group to be played -- ideally more than 12 people. It takes just a few minutes. Rules Everyone arranges themselves in a circle. An organizer, who is not playing, calls out the name of somebody in the circle. For example,…
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Sequence

Classroom Icebreaker, Medium Group, Small Group, Stationary, Talking Games, Team building
This is a team-building game of communication and pictures. Every member of the group will need to describe the picture they are given, and then as a group they must put the pictures in the correct order. The pictures for this game could come from children's books, or comic books, and you can pick the source to fit the group. For groups of teenagers and young adults, a game involving a Batman or Spider Man story is bound to get an enthusiastic response. Children’s books, like The Tiger Who Came to Tea or Where The Wild Things Are, work well for nostalgic adults, and those who have children of their own. In everyday life we rarely describe pictures -- we just show them! This game will warm up thinking muscles…
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Crazy Job Interview

Classroom Icebreaker, Extra Large Group, Large Group, Medium Group, Party Games, Small Group, Talking Games
Crazy Job Interview is a game for the smooth-tongued. Each player will take turns convincing another that they are the best for an imaginary job. The twist: they have to talk about things suggested by the other players, and explain why those things would make them a good fit for the job. One player might have to explain why being an “Intellectual" and “A My Little Pony Fan" makes them a great “Supermodel". The next player might try to make a persuasive case that being “Aggressively Flirtatious" and “Angry With The Queen" makes them indispensable as “Prime Minister." If you are worried about a real job interview coming up, Crazy Job Interview (also known as Mock-upations) is a great mental exercise: you will work on your speaking, your positive-outlook, and your…
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Tall Tales (The “Suddenly” Story Game)

Classroom Icebreaker, Extra Large Group, Large Group, Medium Group, Small Group, Stationary, Talking Games, Team building
Spin fantastic yarns -- amazing stories -- with this engaging group activity. Each person will tell three sentences of a story and end with the word “suddenly…" The next person will then have to pick up the story and add three sentences of their own. Tall Tales encourages the players to think on their feet and connect to the story that has already been told, which trying to stump the next person to speak. Everyone gets a turn to talk in this icebreaker, so quiet group members have an equal chance to participate. Tall Tales doesn’t require any movement and is therefore able to fit in a room of any size. Tall Tales is an icebreaker for groups ages 10 and up. Children younger than 10 may not have the storytelling…
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What I Would Have Done

Classroom Icebreaker, Get-to-know-you, Large Group, Medium Group, Small Group, Talking Games, Team building
"What I Would Have Done" is get-to-know-you game all about what-if scenarios. This game focuses on exploring different paths in life and hypotheticals. For example: what is another career path would you try? All you have to do is pick some words out that go along with life events. Be sure to keep the game fun and upbeat by using positive words! Materials Needed What you need to play "What I Would Have Done": Paper A pen A box How To Set Up The Game To set up the game just write different life events on torn-up scraps of paper. Use things like prom or sports that all the players can relate to and throw them into a box. Make sure to fold the paper or cut a hole so no one can…
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Art Effects

Active, Classroom Icebreaker, Extra Large Group, Large Group, Medium Group, Small Group, Stationary, Team building
The point of Art Effects is to build your group's teamwork up with creativity and cooperation. In this game, your group will give keywords to convey items to their partner to create an art masterpiece. This game is great for groups of all sizes and requires a little bit of setting up according to the size of the group. Be sure to have a critic overlooking your artists to make sure everyone is playing fairly throughout the game. There is both a competitive and non-competitive version of the game, so be sure to pick how you want to play! Materials Needed Materials needed to play Art Effects: Paper A surface to draw on Pencils Erasers How To Set Up The Game To set up the game start by getting a headcount of…
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Interview Game

Classroom Icebreaker, Get-to-know-you, Large Group, Medium Group, Small Group, Talking Games
Spend three minutes finding three interesting facts about a partner, then discuss them as a group. Interviewers will ask pointed, specific questions and subjects will answer them to the best of their ability. Afterwards, the interviewer will report to the rest of the group about what they learned. This icebreaker is a good way to spark conversation in quiet groups that may be intimidated by public speaking or more active icebreakers. It works reasonably well with groups that don’t have space to move around, although spreading out is ideal for this icebreaker. Interview is an icebreaker for mid-sized groups (8-15 people) and works best with groups aged 10 and up. Younger children may have difficulty thinking of questions to ask their partner and identifying interesting facts. Larger or smaller groups…
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Word Chains

Active, Classroom Icebreaker, Medium Group, Small Group, Talking Games
Test memory skills and on the spot thinking with Word Chains, a highly adaptable icebreaker for smaller groups. Players will sit in a circle and list words in a category. They must remember the words said previously and think of unique words to add. This icebreaker challenges memory skills and is great for players of any age. Word Chains naturally gets more difficult the longer it's played. This means that players will be able to take the game to their skill level organically. One variation of Word Chains is to start the game with the phrase, “I’m going on a picnic and I’m going to bring…" Each player would add an item to the list after listing everything that came before. Any category of object can be used for Word Chains,…
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