Category: Get-to-know-you

Get-to-know-you games. These icebreakers help people get to know each other better! When people don’t know each other well, a good icebreaker can be extremely useful. These activities can quickly help people get to know each others’ names and to go deeper — how do people think? What are their interests? What are their goals and deeper desires? Try these activities for the first day of class or whenever you are in a situation where you want to get to know someone better.

Home / Archive by Category "Get-to-know-you" (Page 2)

Name Aerobics

Active, Classroom Icebreaker, Get-to-know-you, Large Group, Medium Group, Talking Games
Name Aerobics is a simple icebreaker to help group members introduce themselves in a fun and energetic way! You can think of it was a name memorization activity with a touch of aerobics. It's good for players ages 10+. This activity works best with medium or large sized groups of 6+ people each. Materials required There are no required materials to play this game. You can play it anywhere with just the members of the group! Indoors (such as in a classroom) may be the most ideal place to play. How to set up the game The ideal setup is to have all group members standing in a circle, but you can also have the individuals take turns coming in front to introduce themselves. Placing people in a circle may help those who…
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Memorable Catchy Names

Classroom Icebreaker, Get-to-know-you, Medium Group, Small Group, Stationary, Talking Games
Memorable Catchy Names is one of the simplest icebreakers you can play, but it's short and sweet! And it might be one of the most efficient ways to get to know other people better in an amusing way. The game involves going around in a circle, so it probably works best in a small or medium sized group. Setup for Memorable Catchy Names No set up is necessary! This icebreaker works great in a classroom or indoors. Playing Memorable Catchy Names Get into a circle. Instruct everyone to think about an adjective to describe themselves. The adjective should start with the same letter as their first name. For example, "Funny Fred," or "Powerful Paul," or "Clever Charlene." Have each person go around and announce their new name for the rest…
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Human Bingo (Did You Know?) Game

Active, Extra Large Group, Get-to-know-you, Large Group
Human Bingo (also known as the Autograph Game or Did You Know? Bingo) is an icebreaker that helps people learn interesting facts about each other. People walk around the room and mingle until they find people that match the facts listed on a bingo-style sheet. This game is a get-to-know-you style icebreaker. The recommended group size is: large or extra large. The game works best with a group of about 25 people. It can be played indoors or outdoors. Materials required are: printed bingo sheets and pens. Ages 12 and up. Setup for Human Bingo The objective of this game is for people to wander around the room and to obtain the signatures of people who have the facts listed on the bingo sheet. Once a person successfully obtains a full row (5…
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Identity Circles

Identity Circles

Classroom Icebreaker, Extra Large Group, Get-to-know-you, Large Group, Medium Group, Talking Games, Team building
Identity Circles / Value Circles Identity Circles (also known as Identity Cards or Value Circles) is a deeper get-to-know-you game, during which you will have an opportunity to discuss with many friends the values that make up your identity and how you prioritize them in your life. For this activity, you will be paired up with several different people, the number depending on how many people are in your group. The activity works best in even numbers, as pairing requires. To begin, divide your group in half and create two concentric circles (one inner circle and one outer circle). The people in the outer circle should face inside, and the people in the inner circle should face outside. Each inner circle person will pair up with an outer circle person. You…
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Never Have I Ever

Extra Large Group, Get-to-know-you, Large Group, Medium Group, Small Group
Never Have I Ever is an icebreaker game that helps people get to know each other better. Everyone sits in a circle and take turns saying something they have never done. Each player starts with ten fingers showing. Each time says something that you’ve done, you drop a finger. The goal is to be the last player remaining. This get-to-know-you game can be played indoors or outdoors. The recommended number of people for this game is ten to fifteen, but all group sizes can play by dividing into appropriate sized groups. Recommended age is 8 and up. No special materials are required. Instructions for Never Have I Ever Instruct everyone to sit in a circle. If you have an extremely large group, tell people to form smaller circles of about ten to fifteen people. To start each round,…
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Group Juggling

Group Juggling

Active, Extra Large Group, Get-to-know-you, Large Group, Medium Group, Team building
Group Juggling is a great, high-energy active icebreaker activity that helps participants learn the names of the other people in the group. It works best when it is played in groups of about 15-20 people. If you have more than this number of players, you can divide into smaller groups. This game can also serve as a teambuilding activity if people do not know each other well. Setup for the Group Juggling Activity This game is best played outside in a grassy area, or in a large, open space indoors. You will need several soft balls/tennis balls or other soft fun objects, like rubber chickens and stuffed animals. Dog toys (preferably unused) make great choices too, as they usually come with great sound effects. Bowling balls are not recommended. Playing the Group…
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Catch the Ball Introductions Icebreaker

Classroom Icebreaker, Get-to-know-you, Medium Group, Small Group
Catch the Ball Introductions is a get-to-know-you icebreaker that is very simple yet effective. This activity works well for small and medium sized groups. The only material that is required to play is a small ball or other object that can safely be passed around the room. For example, we recommend a soft foam ball such as this one: Nerf Mini Sports Pack Playing Catch the Ball Introductions Give the first person the soft foam ball. Introduce the game and explain that the ball is the "share an interesting fact" ball. The first person must reveal something interesting about themselves (hopefully not too controversial!) and then throw the ball to the second person. The second person also reveals something about themselves and throws it on to the next person. In this way,…
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Great Wind Blows

Active, Classroom Icebreaker, Extra Large Group, Get-to-know-you, Large Group, Medium Group
Great Wind Blows (also known as the Big Wind Blows) is a good icebreaker that involves a bit of movement, a bit similar to Musical Chairs. The game can help break the ice and help students get to know each other a bit better. You'll need several chairs (one fewer than the total number of players). Setup for Great Wind Blows Game Arrange all the chairs to form a circle (all chairs facing inward toward the middle). One player starts in the middle, standing up. He or she begins the round. Playing Great Wind Blows The game is simple to play; one person in the middle starts by saying "Great wind blows for everyone who..." and then says any characteristic that is true for that person. For example, if the…
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Truth or Dare

Active, Get-to-know-you, Medium Group, Party Games
Truth or Dare is a classic party game that can lead to some memorable fun. A player chooses to answer a question truthfully or to do a crazy dare in front of all the other players. Truth or Dare works best with medium sized groups. Not many materials are required, although it can be helpful to have various household items laying around, such as toothpaste, interesting foods, etc. This party game is often played at camp, during slumber parties, or simply when hanging out. Setup for Truth or Date There is no setup required for this party game, though it can be helpful to come prepared with some ideas in case people need help coming up with questions or dares. Instructions for How to Play Truth or Dare Each player…
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Extremes: Where Do You Stand?

Extra Large Group, Get-to-know-you, Large Group, Medium Group
The Extremes Game: Where Do You Stand? is a useful classroom icebreaker that helps people get to know each other's opinions and stances a bit better. It can be played with medium to extra large sized groups and is a good way to get everyone moving around a little bit. The game can vary in time depending on how many questions you use; in general allow for 5-15 minutes as a good range. Materials required: None! Setup for Extremes Game: Where Do You Stand? In the front of the room, create an imaginary line. All the way on the left side is one extreme, and all the way on the right side is the other extreme. Make sure there is enough space for people to stand anywhere along this imaginary line.…
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