Group Juggling

Group Juggling

Active, Extra Large Group, Get-to-know-you, Large Group, Medium Group, Team building
Group Juggling is a great, high-energy active icebreaker activity that helps participants learn the names of the other people in the group.  It works best when it is played in groups of about 15-20 people.  If you have more than this number of players, you can divide into smaller groups.  This game can also serve as a teambuilding activity if people do not know each other well. Setup for the Group Juggling Activity  This game is best played outside in a grassy area, or in a large, open space indoors. You will need several soft balls/tennis balls or other soft fun objects, like rubber chickens and stuffed animals. Dog toys (preferably unused) make great choices too, as they usually come with great sound effects. Bowling balls are not recommended. Playing the Group…
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Who Am I

Classroom Icebreaker, Extra Large Group, Large Group, Medium Group, Party Games, Talking Games
Who Am I? is a guessing game where you use the traits and characteristics of famous, historical, or company figures to break the ice with each other. Any sized group can play -- you are only limited by your own imagination! Materials required are sticky nametags and a marker.  Self-adhesive white Avery labels work great.  This game works well for medium to extra large sized groups. Setup for the Who Am I Game Before your group arrives, prepare sticky nametags with the names of famous people (or any other people that EVERYONE in the group will know).  For example, you can write: SUPERMAN INDIANA JONES HARRY POTTER BATMAN PRESIDENT OF THE UNITED STATES BRITNEY SPEARS MICKEY MOUSE And so on.  If you like, you could also stick labels on each…
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Great Wind Blows

Active, Classroom Icebreaker, Extra Large Group, Get-to-know-you, Large Group, Medium Group
Great Wind Blows (also known as the Big Wind Blows) is a good icebreaker that involves a bit of movement, a bit similar to Musical Chairs.  The game can help break the ice and help students get to know each other a bit better.  You'll need several chairs (one fewer than the total number of players). Setup for Great Wind Blows Game Arrange all the chairs to form a circle (all chairs facing inward toward the middle).  One player starts in the middle, standing up.  He or she begins the round. Playing Great Wind Blows The game is simple to play; one person in the middle starts by saying "Great wind blows for everyone who..." and then says any characteristic that is true for that person.  For example, if the…
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Strange Disease Diagnosis Game

Strange Disease Diagnosis Game

Large Group, Medium Group, Party Games, Small Group, Stationary, Talking Games
Uh oh, the patient is is acting really strange!  What illness does he or she have?  The Strange Disease Diagnosis Game (which also goes by several other names, including the Mysterious Illness Game, Doctor Game, Psychiatrist Game, or Diagnosis Game) is a fun party game that involves some acting and guessing.  It involves some improvisation and silliness.  It works in different sized groups, although smaller groups of about 5-10 people is probably best. Setup for the Strange Disease Diagnosis / Doctor Game / Psychiatrist Game This is a relatively easy drama game which may be improvised or may involve some rehearsal or preparation if you so wish.  The easiest way to play this game is to have one person playing the doctor and the other people play the patients.  The…
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Late Arrivals Game

Extra Large Group, Large Group, Medium Group, Party Games, Talking Games
The Late Arrivals Game is an entertaining word/talking game.  It is a parlor game that was featured on Radio 4's I'm Sorry I Haven't A Clue in the United Kingdom.  Each player takes a turn as the toastmaster of a fancy ball, introducing the guests of the ball. This game can serve as an icebreaker or party game.  It can be silly and works best with people 16 and up.  The game works best with groups of about 6-8 people.  The game involves some creativity, so you may form pairs or groups of three as well. Setup for Late Arrivals Game First, the facilitator (host) of the game must decide what the late arrivals have in common -- in other words, what the theme of the ball is. Ideas for a round…
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Assa Party Game

Extra Large Group, Large Group, Medium Group, Party Games, Rhythm, Stationary
Assa (or Asa) is a Korean rhythm game that follows a pattern of saying "Assa [insert name]" and going back and forth between people, calling their sign/name.  There are many similar rhythm games that follow this kind of pattern as well. Setup for the Assa Party Game Everyone needs to prepare a two-syllable name (or something that can be said within two beats) and associated hand motion.  For example, a person's call name could be "Su-per-man" or "Fly-ing Dra-gon" or just about anything, and their hand motion can be something that depicts their name (e.g. raising the right arm up like a flying superhero for Superman).  Each person needs a unique name and hand motion.  Before beginning the game, have everyone demonstrate their name and hand motion for the other…
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Shoe Pile Mingle

Extra Large Group, Large Group, Medium Group, Talking Games, Team building
A great way to break the ice is the Shoe Pile Meet-and-Greet Mingle Game.  This icebreaker game is especially useful for corporations and training situations where you want to break the ice and build up team chemistry. Setup for Shoe Pile Mingle Ask everyone to take off one of their shoes (only one of their shoes).  Have everyone throw their shoe into a big pile in the center of the room. Playing Shoe Pile Mingle Game Explain the rules of the game.  Once everyone takes off one shoe and throws it into a big shoe pile, have everyone randomly grab a shoe. The goal is to mingle and go around the room, introducing yourself and talking to many people and trying to find the person whose shoe you are holding.…
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Screaming Viking

Screaming Viking

Active, Large Group, Medium Group, Party Games, Rhythm, Stationary
Screaming Viking is a stationary/active/party game that is highly interactive and silly.  Players must correctly act out interesting things such as a "screaming viking," a "chia pet," "power rangers," and other funny things. This game is good for children age 9 and up.  It's an excellent game for parties and families.  The ideal number of players is about 12-15, making it a good medium and large group game.  No special materials are required to play.   You can play indoors or somewhere like a park. Screaming Viking Setup There is no special setup required for this game.  Have everyone sit in a large circle, with each person facing the middle.  The facilitator should teach everyone all the various motions for how to play.  More details will be given below. Instructions for Playing…
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Ultimate Ninja Game

Ultimate Ninja Game

Active, Large Group, Medium Group, Party Games
Ultimate Ninja is one of the fastest, most hilarious party games out there.  The primary goal to be the quickest ninja warrior by hitting another player's hand -- while dodging other player's ninja attacks!  This activity works best with about ten people in a group.  If you have a very large group, subdivide into groups of ten.  Ensure you have plenty of space to play this game. Materials required:  None -- just a large enough space to play! Setup for Ultimate Ninja Have all players stand in a circle, facing each other, in the middle of a room.   To begin, have everyone say together, "Ultimate Ninja!"  And then everyone can freeze in a ninja pose.  At the beginning of the game, everyone must remember their turn order.  Turns go clockwise; thus…
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Extremes: Where Do You Stand?

Extra Large Group, Get-to-know-you, Large Group, Medium Group
The Extremes Game: Where Do You Stand? is a useful classroom icebreaker that helps people get to know each other's opinions and stances a bit better.  It can be played with medium to extra large sized groups and is a good way to get everyone moving around a little bit.  The game can vary in time depending on how many questions you use; in general allow for 5-15 minutes as a good range. Materials required: None! Setup for Extremes Game: Where Do You Stand? In the front of the room, create an imaginary line.  All the way on the left side is one extreme, and all the way on the right side is the other extreme.  Make sure there is enough space for people to stand anywhere along this imaginary line.…
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