Tall Tales (The “Suddenly” Story Game)

Classroom Icebreaker, Extra Large Group, Large Group, Medium Group, Small Group, Stationary, Talking Games, Team building
Spin fantastic yarns -- amazing stories -- with this engaging group activity. Each person will tell three sentences of a story and end with the word “suddenly…” The next person will then have to pick up the story and add three sentences of their own. Tall Tales encourages the players to think on their feet and connect to the story that has already been told, which trying to stump the next person to speak. Everyone gets a turn to talk in this icebreaker, so quiet group members have an equal chance to participate. Tall Tales doesn’t require any movement and is therefore able to fit in a room of any size. Tall Tales is an icebreaker for groups ages 10 and up. Children younger than 10 may not have the storytelling…
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What I Would Have Done

Classroom Icebreaker, Get-to-know-you, Large Group, Medium Group, Small Group, Talking Games, Team building
"What I Would Have Done" is get-to-know-you game all about what-if scenarios.  This game focuses on exploring different paths in life and hypotheticals. For example: what is another career path would you try? All you have to do is pick some words out that go along with life events. Be sure to keep the game fun and upbeat by using positive words! Materials Needed What you need to play "What I Would Have Done": Paper A pen A box How To Set Up The Game To set up the game just write different life events on torn-up scraps of paper. Use things like prom or sports that all the players can relate to and throw them into a box. Make sure to fold the paper or cut a hole so no one can…
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Art Effects

Active, Classroom Icebreaker, Extra Large Group, Large Group, Medium Group, Small Group, Stationary, Team building
The point of Art Effects is to build your group's teamwork up with creativity and cooperation.  In this game, your group will give keywords to convey items to their partner to create an art masterpiece. This game is great for groups of all sizes and requires a little bit of setting up according to the size of the group. Be sure to have a critic overlooking your artists to make sure everyone is playing fairly throughout the game. There is both a competitive and non-competitive version of the game, so be sure to pick how you want to play! Materials Needed Materials needed to play Art Effects: Paper A surface to draw on Pencils Erasers How To Set Up The Game To set up the game start by getting a headcount of…
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Interview Game

Classroom Icebreaker, Get-to-know-you, Large Group, Medium Group, Small Group, Talking Games
Spend three minutes finding three interesting facts about a partner, then discuss them as a group. Interviewers will ask pointed, specific questions and subjects will answer them to the best of their ability. Afterwards, the interviewer will report to the rest of the group about what they learned. This icebreaker is a good way to spark conversation in quiet groups that may be intimidated by public speaking or more active icebreakers. It works reasonably well with groups that don’t have space to move around, although spreading out is ideal for this icebreaker. Interview is an icebreaker for mid-sized groups (8-15 people) and works best with groups aged 10 and up. Younger children may have difficulty thinking of questions to ask their partner and identifying interesting facts. Larger or smaller groups…
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Word Chains

Active, Classroom Icebreaker, Medium Group, Small Group, Talking Games
Test memory skills and on the spot thinking with Word Chains, a highly adaptable icebreaker for smaller groups. Players will sit in a circle and list words in a category. They must remember the words said previously and think of unique words to add. This icebreaker challenges memory skills and is great for players of any age. Word Chains naturally gets more difficult the longer it's played. This means that players will be able to take the game to their skill level organically. One variation of Word Chains is to start the game with the phrase, “I’m going on a picnic and I’m going to bring…” Each player would add an item to the list after listing everything that came before. Any category of object can be used for Word Chains,…
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Would You Rather? Game

Classroom Icebreaker, Get-to-know-you, Large Group, Medium Group, Small Group, Talking Games
Ask the group to decide what they would rather do given two possible options. Take a poll, and then lead a short debate between the merits and disadvantages of each option. The questions can range from silly, to gross, to impossibly cool. This icebreaker can also be adapted to fit a theme, such as a holiday or study unit. Would You Rather is a dynamic activity that makes people think on their feet and gives insight into their priorities. Would You Rather is a good icebreaker for large or small groups and is most effective in 10 to 40 minutes sessions. This highly adaptable activity can easily be made age appropriate for young children, adolescents, and even adults. Small groups could use this activity in more of a debate style,…
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Time Hop

Get-to-know-you, Medium Group, Small Group, Talking Games
Time Hop is all about exploring different periods throughout each others' lives. The game is played with coins or possibly even stamps that have a date on them from more recent years. You will use these date to open up topics of discussions and learn what life was like for the other players at that point. The game is played best with a smaller group, so everyone will feel most comfortable. Make sure that the group of people you invite are all on equal terms to make everyone as comfortable as possible when talking about their life. What You Need To Play Time Hop This is what you will need to play Time Hop: A hat or bag. Items with a year marker on them. A list of years everyone was…
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Song Sync

Active, Extra Large Group, Get-to-know-you, Large Group, Medium Group, Small Group, Talking Games
The object of the game is to get more in touch with your group's music tastes by identifying songs they know or have listened to. This activity can be done anywhere that allows for clear communication between the group. The game is played in any size group and will require a lot of listening and a room that is quiet enough to communicate easily in. The game will allow for players to also inject some of their own personality into the way they say the song lyrics. Materials Needed: What you will need to play song sync: Music knowledge A phone or computer to check claims A timer How to Set Up Song Sync Game Pick a word that you hear a lot when listening to music like the word "hey"…
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Air Balloons

Active, Extra Large Group, Large Group, Medium Group, Party Games
  See which group has the strongest lungs by trying to keep your balloon in the air for longer than the other teams, using only your own air! Recommended ages: Air Balloons is an activity that is ideal for ages 10 – 25. Recommended number of people: This game is best played with groups of 8+ people.  It is not ideal for small groups. Materials needed: In order the play this game you will need the following materials: Basic rubber balloons for air A timer or stopwatch for each team Optional: small paper or plastic fans How to set up the game: If you would like you can have each team blow up their balloons, but to make the game fairer it is better if you inflate all the balloons…
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Hot and Cold Game

Active, Extra Large Group, Large Group, Medium Group, Party Games, Talking Games
The Hot and Cold game is a simple, crowd pleasing icebreaker game!  It gets the crowd going.  Simply choose a mystery action and have a volunteer try to figure it out.  The group cheers for them loudly when they are closer to doing the action and boos them when they are farther away. This game is best for ages 12+ and ideal for groups of 6+ people.  Large groups are okay.  Multiple groups can also play this simultaneously. Materials Required: No materials are required for this game, although you can use any props around the room that are available to you. How to set up the Hot and Cold Game:   You do not need to do anything to prepare for this game. All that’s needed is the group members themselves, although…
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