Category: Talking Games

Talking games involve — you guessed it — talking! They often allow people to share their opinions or interesting things about themselves. Try them out and have fun!

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Name Aerobics

Active, Classroom Icebreaker, Get-to-know-you, Large Group, Medium Group, Talking Games
Name Aerobics is a simple icebreaker to help group members introduce themselves in a fun and energetic way! You can think of it was a name memorization activity with a touch of aerobics. It's good for players ages 10+. This activity works best with medium or large sized groups of 6+ people each. Materials required There are no required materials to play this game. You can play it anywhere with just the members of the group! Indoors (such as in a classroom) may be the most ideal place to play. How to set up the game The ideal setup is to have all group members standing in a circle, but you can also have the individuals take turns coming in front to introduce themselves. Placing people in a circle may help those who…
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Memorable Catchy Names

Classroom Icebreaker, Get-to-know-you, Medium Group, Small Group, Stationary, Talking Games
Memorable Catchy Names is one of the simplest icebreakers you can play, but it's short and sweet! And it might be one of the most efficient ways to get to know other people better in an amusing way. The game involves going around in a circle, so it probably works best in a small or medium sized group. Setup for Memorable Catchy Names No set up is necessary! This icebreaker works great in a classroom or indoors. Playing Memorable Catchy Names Get into a circle. Instruct everyone to think about an adjective to describe themselves. The adjective should start with the same letter as their first name. For example, "Funny Fred," or "Powerful Paul," or "Clever Charlene." Have each person go around and announce their new name for the rest…
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Identity Circles

Identity Circles

Classroom Icebreaker, Extra Large Group, Get-to-know-you, Large Group, Medium Group, Talking Games, Team building
Identity Circles / Value Circles Identity Circles (also known as Identity Cards or Value Circles) is a deeper get-to-know-you game, during which you will have an opportunity to discuss with many friends the values that make up your identity and how you prioritize them in your life. For this activity, you will be paired up with several different people, the number depending on how many people are in your group. The activity works best in even numbers, as pairing requires. To begin, divide your group in half and create two concentric circles (one inner circle and one outer circle). The people in the outer circle should face inside, and the people in the inner circle should face outside. Each inner circle person will pair up with an outer circle person. You…
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Who Am I

Classroom Icebreaker, Extra Large Group, Large Group, Medium Group, Party Games, Talking Games
Who Am I? is a guessing game where you use the traits and characteristics of famous, historical, or company figures to break the ice with each other. Any sized group can play -- you are only limited by your own imagination! Materials required are sticky nametags and a marker. Self-adhesive white Avery labels work great. This game works well for medium to extra large sized groups. Setup for the Who Am I Game Before your group arrives, prepare sticky nametags with the names of famous people (or any other people that EVERYONE in the group will know). For example, you can write: SUPERMAN INDIANA JONES HARRY POTTER BATMAN PRESIDENT OF THE UNITED STATES BRITNEY SPEARS MICKEY MOUSE And so on. If you like, you could also stick labels on each…
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Strange Disease Diagnosis Game

Strange Disease Diagnosis Game

Large Group, Medium Group, Party Games, Small Group, Stationary, Talking Games
Uh oh, the patient is is acting really strange! What illness does he or she have? The Strange Disease Diagnosis Game (which also goes by several other names, including the Mysterious Illness Game, Doctor Game, Psychiatrist Game, or Diagnosis Game) is a fun party game that involves some acting and guessing. It involves some improvisation and silliness. It works in different sized groups, although smaller groups of about 5-10 people is probably best. Setup for the Strange Disease Diagnosis / Doctor Game / Psychiatrist Game This is a relatively easy drama game which may be improvised or may involve some rehearsal or preparation if you so wish. The easiest way to play this game is to have one person playing the doctor and the other people play the patients. The…
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Late Arrivals Game

Extra Large Group, Large Group, Medium Group, Party Games, Talking Games
The Late Arrivals Game is an entertaining word/talking game. It is a parlor game that was featured on Radio 4's I'm Sorry I Haven't A Clue in the United Kingdom. Each player takes a turn as the toastmaster of a fancy ball, introducing the guests of the ball. This game can serve as an icebreaker or party game. It can be silly and works best with people 16 and up. The game works best with groups of about 6-8 people. The game involves some creativity, so you may form pairs or groups of three as well. Setup for Late Arrivals Game First, the facilitator (host) of the game must decide what the late arrivals have in common -- in other words, what the theme of the ball is. Ideas for a round…
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Shoe Pile Mingle

Extra Large Group, Large Group, Medium Group, Talking Games, Team building
A great way to break the ice is the Shoe Pile Meet-and-Greet Mingle Game. This icebreaker game is especially useful for corporations and training situations where you want to break the ice and build up team chemistry. Setup for Shoe Pile Mingle Ask everyone to take off one of their shoes (only one of their shoes). Have everyone throw their shoe into a big pile in the center of the room. Playing Shoe Pile Mingle Game Explain the rules of the game. Once everyone takes off one shoe and throws it into a big shoe pile, have everyone randomly grab a shoe. The goal is to mingle and go around the room, introducing yourself and talking to many people and trying to find the person whose shoe you are holding.…
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Ghost Game

Medium Group, Small Group, Stationary, Talking Games
Ghost is a word game in which players try to add a letter to a growing word fragment -- without ever actually spelling a word. If they accidentally spell a valid word, they lose the round. If they add a letter but a word is no longer possible to be made using those combination of letters, another player can "challenge" them. Ghost can be played with two or more players. No materials are required, making it a convenient game for long car rides, etc. Setup for the Ghost Game There is no setup required. Players must simply understand the rules of the game. Playing the Ghost Game The rules of ghost are relatively simple: each player takes turns adding a letter to an ever-growing word fragment. Try not to spell a word…
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Connecting Stories

Get-to-know-you, Large Group, Medium Group, Small Group, Talking Games, Team building
Connecting Stories is a fun team-building activity and get-to-know-you game that is all about finding common experiences or themes between people. This activity works best in small groups of 6-8 people. Materials required: Pens and Post-it Notes. Notecards or other small slips of paper will also work. Setup for Connecting Stories Have everyone divide into small groups of 6-8 people. Ensure each table has several post-it notes and pens. The goal of the game is to connect mini-stories in an interesting way. Each person must share at least one item that connects to the other mini-stories. The longer the chain of items that can be created, the better. Write down a few words on a post-it note to keep track of each part of the story. The first player begins by…
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Story Starters

Extra Large Group, Get-to-know-you, Large Group, Medium Group, Small Group, Talking Games, Team building
Story Starters is a good get-to-know-you icebreaker to help people share interesting stories about themselves. It works in groups of all sizes. For very large groups, simply have everyone split into smaller groups of 4-6 people. Setup for Story Starters Setup of this icebreaker is flexible. Materials required: Oxford 5"x8" notecards and plenty of ballpoint pens. The facilitator can prepare cards in advance, or the following could be written on a chalkboard/whiteboard/Powerpoint slide. Write the following sentences, one on each card: "Once upon a time, I..." "My favorite place I ever went to is..." "The silliest thing I ever did was..." "My ideal vacation is..." "The craziest thing I ever did (that I'll admit to) is..." "If my life were a book, I would title it..." You can also come up with…
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