Classroom Icebreakers

These classroom icebreakers are teacher-approved activities and games that address classroom needs!  We recommend the following icebreakers for students of all ages.

Classroom Icebreakers

Breaking the Ice / Introduction Games

Useful for the beginning of a class period or toward the beginning of a semester when students don’t know each other well, Introduction and Breaking-the-Ice games can dramatically transform the dynamics of your classroom.  Try the following activities:

Art Effects (Drawing)
The Bests (Get-to-know-you)
Blanket Game (Get-to-know-you)
Candy Introductions (Get-to-know-you)
Catch the Ball (Get-to-know-you)
Categories or Similarities Game (Get-to-know-you)
Collaborative Drawing (Teambuilding)
Energy Game (Talking, Active)
Extreme Rock, Paper, Scissors (Active)
Fabulous Flags (Get-to-know-you)
Great Wind Blows (Get-to-know-you, Active)
Icebreaker Questions (Get-to-know-you, Teambuilding)
Identity Circles (Get-to-know-you)
Interview Game (Get-to-know-you)
Late Arrivals Game (Party, Talking)
Lineup Game (Get-to-know-you)
Lost on a Deserted Island (Get-to-know-you, Teambuilding)
Memorable Catchy Names (Get-to-know-you)
More Good Icebreaker Questions (Get-to-know-you, Teambuilding)
Name Aerobics (Get-to-know-you, Talking, Active)
Never Have I Ever (Get-to-know-you)
Paper Airplanes/Name Planes (Get-to-know-you)
Personal Trivia Baseball (Get-to-know-you)
Picture Whispers (Drawing)
Shoe Pile Mingle (Get-to-know-you, Teambuilding)
Song Sync (Get-to-know-you, Talking)
Sorts and Mingle (Get-to-know-you)
String Game (Get-to-know-you)
Superlative Game (Get-to-know-you)
Tall Tales (Talking)
Time Hop (Get-to-know-you)
Two Truths and a Lie (Get-to-know-you)
Unique and Shared (Get-to-know-you, Teambuilding)
Who Am I? (Mingling)
Who Done It? (Get-to-know-you)

Sharing/Opinion Games

Some games help students to start expressing their opinions, share personal stories, or to have a voice in the classroom.  Try these activities.

Connecting Stories (Get-to-know-you, Teambuilding)
Extremes: Where Do You Stand? (Get-to-know-you)
Four Corners (Get-to-know-you)
Story Starters (Get-to-know-you)
What I Would Have Done (Get-to-know-you)

Spelling/Word Games

These games are all about spelling or using words.

Ghost Game (Talking)
Word Associations (Talking)
Word Chains (Memory)

Assignments / Outside-of-Class Activities

The following activities can be useful as a larger task outside of the class period.

Bigger and Better (Active, Teambuilding)
Defend the Egg (Teambuilding)
Photo Scavenger Hunt (Active, Teambuilding)